Name | Room | Phone | ||
---|---|---|---|---|
Lecturer | Roland Bol | Roland.Bol@it.uu.se | 1356 | 018-471 7606 |
Lecturer | Mats Cedvall | Mats.Cedvall@it.uu.se |
2322 |
018-471 1029 018-471 2973 |
week |
day |
time |
room |
topic |
who |
reading |
assignment |
14 |
mo |
10 |
2114 |
What is AI? History of AI.
Course overview |
RB,MC,OG |
1, 17 |
|
tu |
10 |
2115 |
Modelling AI problems as search
problems |
RB |
3.1 + more |
1. Short paper: what do you expect of AI? |
|
th |
10 |
2114 |
Exhaustive search methods |
MC |
3.0, 3.2, 4.5 (part) |
||
15 |
mo |
10 |
2115 |
Heuristic search methods |
MC |
4.0-4.3 |
|
th |
10 |
2115 |
Search in playing games |
RB |
4.4 |
||
th |
13 |
2115 |
lektion: search |
MC |
2. Implementing nim game Not Luger's version! Any prog. language. |
||
16 |
mo |
10 |
2115 |
Logic, deduction |
RB |
2.1, 2.2 |
|
tu |
10 |
2115 |
Lisp |
MC |
16 |
||
th |
13 |
2114 |
|||||
17 |
mo |
10 |
2115 |
3. Transformation of predicate logic formulas to a canonical form. Implementation in Lisp. |
|||
tu |
13 |
2115 |
Knowledge Representation mid-course evaluation |
RB |
7.0, 7.1 |
||
th |
13 |
2115 |
Expert systems, forwards/backwards chaining |
Anneli |
6.2 (part) 8.0-8.2 |
||
18 |
mo |
10 |
2115 |
Resolution, theorem proving |
RB |
2.3, 13.2 |
|
tu |
13 |
2115 |
Constraint technology, scheduling (Slides, not for printing) |
Pierre |
|||
19 |
mo |
10 |
2115 |
Match (see assignment 4 below). Nonmonotonic reasoning (abduction, default, TMS, frame) |
RB |
9.1 |
|
tu |
13 |
2114 |
Learning (induction, learning
as search) |
RB |
10 until 10.3.2, 10.6, 10.7 |
4. Implementing
a small expert system in Match |
|
th |
10 |
2114 |
Learning, inspired by nature
(Pdf 1.3M) |
Olle G |
parts of 11,12? |
||
20 |
mo |
10 |
2115 |
Industrial applications of expert systems
(Match) |
Larry |
||
tu |
13 |
2115 |
Uncertainty, quantitative
approaches |
MC |
9.2, 5.2, 5.4 part of 9.3? |
||
th |
10 |
2115 |
lektion: deduction,
resolution, NMR, uncertainty |
RB |
|||
21 |
mo |
10 |
2115 |
Understanding natural language (parsing,
KR) |
MC |
parts of 14 |
5. Learning |
tu |
10 |
2115 |
AI in computer games Planning and the frame problem course evaluation |
RB |
8.4.1, 8.4.2 |
||
th |
10 |
2115 |
questions |
RB, MC |
|||
22 |
mo |
9-14 |
exam, Gimogatan 4, room 2 |
||||
34 |
mo |
8-13 |
Monday August 22, re-exam, Polacksbacken |
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